Creatures of Geba

The fauna, flora, and peoples recorded across the planet, grouped by ecology. Choose a category and an entry, or search.

Fauna Flora Humanoids

Legendary Fauna

Terrestrial Megafauna

Mammalian Predators

Pack Hunters

Volant Fauna

Aquatic Predators

Arthropods

Sessile Marine Life

Trees & Woody Flora

Shrubs

Ferns & Reeds

Epiphytes & Lianas

Herbs & Forbs

Mosses & Lichens

Succulents & Xerophytes

Aquatic & Wetland Flora

Natural-Born Peoples

The Engineered

Other Lineages

No entry matches that search.
↑ All Humanoids

Tactician-Class Engineered

Strategic Command Variant

Creator
Prince Varethis'Daer Venar (observed, not designed)
Origin
Emerged from Assault-Class variance
Era
Era of Fracture (formalized) to Modern Geba
Height (Hybrid Range)
5'8" to 6'8"
Lifespan
100 to 170 years
Related

Origin

The Tactician-Class emerged on their own, from variance within the Assault-Class. Prince Daer observed that some Assault-Class individuals were smaller than their siblings but mentally outpaced the template. He watched them from infancy through adolescence and documented the pattern in his journals: children who never stopped solving problems, never tired of questions, disassembled where others rested, arranged where others ate. Their bodies fell short of the Assault design and their minds exceeded it. He noted that they were not soldiers. They were formalized within the Assault-Class during the Era of Fracture, selected from candidates strong in strategy but less imposing physically, and given specialized training to refine their analytical abilities.

Physicality

The Tactician-Class is the smallest Engineered variant. Their hybrids range from as compact as 5'8" to as large as 6'8" depending on the natural-born parent, making them the class most capable of passing unnoticed in any population center on the planet. They appear ordinary at first glance, indistinguishable from natural-borns until they speak. Then the difference becomes immediately apparent, because they process information at speeds that make natural-born personnel seem slow, and they are openly dismissive of the gap. Nothing in their faces or frames is unusual; the difference lies entirely in the mind. Tactician children grow at the same rate as natural-born children, so a Tactician child reads as a child.

Temperament

They are direct, dry-witted, and driven by a restless intellect that demands constant engagement, which is both their greatest asset and their most significant vulnerability. Post-service, many suffer severe anxiety because their minds require purpose the way a body requires food, and without ongoing engagement, without a problem to solve or a structure to manage, some take their own lives. Their cognitive architecture cannot idle. Some find purpose in civilian commerce or politics. Some find it by simply keeping their Assault-Class companions out of trouble, which is a full-time occupation in itself.

Operational Role

Tactician-Class individuals dominate Tier 1 and Tier 4 Overseer positions in the Solarn Contractor Registry. They are in practical terms the operational minds behind most of the significant military and logistical activity on the planet. At Tier 4 they directly oversee engineers on relay details, run corridors, command ground operations, and manage syndicate engagements. At Tier 1 they operate through Imperia Research on objectives that cannot fail, deciding which corridors open, positioning pieces, selecting commanders, and ensuring outcomes on operations that the governed world will never know occurred.

They never operate alone. The Tactician provides the strategic processing, the battlefield awareness, and the command coordination. The Assault-Class provides the execution. This pairing is the foundation of modern Energy Wars operations and the reason that corridor deployments function as well as they do despite the chaos of contested territory.

Scout-Class Friction

Scout-Class individuals distrust Tactician-Class leadership because Tacticians prioritize logical deduction over direct sensory input, which is the opposite of how Scouts process reality. Scouts operate on what they perceive in real time. Tacticians operate on what they calculate from available data. When the two disagree about what is happening in a given environment, the Tactician believes their analysis and the Scout believes their senses, and neither will concede because both are usually correct from their own frame of reference. This friction is managed in the field but never resolved.