Continents of Geba

The planet itself, shown below by default. Choose a continent above to explore further, or return to Geba any time.

Geba

The Imperial Heartland

Coastal Thazvaar

New Geba

Inland Thazvaar

The Unsolvable Problem

Berinu

The Beautiful South

Berinu Islands

The Naval Bastion

Jeyrha

The Green Jewel

Ngorrhal

The Sentinel Range

Kela

The Northern Polar Land

Yuvaar

The Unconquered Island

Manalheim

The Untouched Abundance

Ukhaalstaag

The Frozen Reach

Saethera

The Luminous South

Seravaar

The Peaceful Shore

The Uncharted

The Forbidden Mass
Seas & Oceans
Kelan Ocean The Frozen Sea The Uncharted Deep Beyond All Sounding The Uncharted Sea The Measured Abyss Tharyn's Rest The Sea That Carries a Name Geban Sea The Sea at the Center Ngorrhal Ocean The Cold West Water Maor's Passage The Crossroads Channel Old Dominion Sea The Naval Water Saetheran Ocean The Luminous Water Manalheim Ocean The Warm Water The Lost Currents Where the Wind Takes You Teytan Coast The Teytan Territorial Waters
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Jeyrha

The Green Jewel

Size
~110 million km²
Population
~3 billion
Demographics
More women than men, but far less severe than the planetary average
Capital
Reykhaal and Reyhuul, under the oligarchic Haavu family
Climate
Lush and warm the year round, green under strong Izhara and Zhaerys light, with fungal forests in the far south beneath Saethern's fixed glow
Terrain
Tropical forest, engineered reefs, and vast inland fields sustained by ecological engineering; no severe elevation, the land shaped more by its bioengineers than by its geology
Relay Coverage
A single mega relay and several large hubs
Neighbors
Southwest of Geba, south of Ngorrhal, west of Berinu, north of Manalheim
Waters
Ngorrhal Ocean north, Manalheim Ocean south and southwest

Jeyrha is the Green Jewel of the Empire, and it was never conquered. It assimilated peacefully during the Imperial Conquest when Xerik Haavu designed the Haavu Cannon Systems and secured integration without a shot, raising the Haavu family to the most prominent non-imperial line on the planet. Its naming conventions were never replaced, its population never culled, and its gender ratio is less severe than the planetary average as a direct result. The entire planetary relay network even traces back to a Jeyrhan descendant, Architect Varenth Solarn. The most prestigious academies on the planet for bioengineering, medicine, and the arts are Jeyrhan. Where Ngorrhal produces the engineers who build and maintain the systems that hold civilization together, Jeyrha produces the minds that heal, create, and advance what that civilization is for.

It is the undisputed leader in biological sciences and ecological engineering, home to the planet's premier guilds and the Jeyrhan Bio-Engineering Consortium, which leads planetary advances in weapons, vehicles, energy, and intelligence. Children here grow up learning far more than cellular principles, and Jeyrha produces a share of the planet's bioengineers wildly out of proportion to its size.

Temperament & Belief

Governance is oligarchic, dominated by the Haavu family and a handful of established houses who hold power through methods outsiders rarely understand until they have already been destroyed by them. Veyan Thought runs deep, festivals of art and indulgence pulse through the cities, and substance use that is criminal on Geba is legal and public here.

Jeyrha is overwhelmingly against centralization. Its entire economy runs on the decentralized manufactory structure, and the families who profit from it have no intention of handing it to a capital. Open to foreigners and precise in everything, it remains a beacon of harmonious integration, and of power exercised so quietly that its rivals rarely see it coming.

Cities & Landmarks

Reykhaalthe academic city

Reykhaal is the intellectual heart of the continent, built around massive academies that train the planet's elite bioengineers and artists, the most refined urban environment on Geba. It pulses with hedonistic festivals of art and indulgence, pale jade and soft light amid lush greenery, a city where refinement and appetite are the same pursuit.

Reyhuulthe mechanical city

Reyhuul is the pragmatic, labor-and-machine counterpart to Reykhaal, and a direct imperial trade hub. Its small civilian population famously defended its own land during the Warlord Eras with self-built machines, no military or mercenary support needed, and proved far deadlier than its size suggested. Green and mechanical, precise, it is where Jeyrha builds rather than theorizes.

Reyadaernamed for Prince Daer

Reyadaer was a center of elite research and education, its population once heavy with children and adolescents, ringed by high-powered relays. It was taken by direct assault in the Warlord Eras and spared no one, then rebuilt afterward into an ethnic mixture resembling Coastal Thazvaar, and that blending is exactly what made it strong for trade once the warlords were gone. Scholarship, tragedy, and mercantile revival layered together.

Reysaahwhere the era began

Reysaah was a quiet, relay-connected countryside city, and it is where the Warlord Eras formally began, taken from within by patient infiltration until the population had been fully turned. It was also the single exception to how the era ended: the warlord who held it surrendered peacefully, the only case of its kind, and was exiled to Ukhaalstaag. Three quarters of the city followed him into exile. What remains is a once-idyllic Jeyrhan green gone hollow and depopulated.

Maorfestivals and racing

Maor is a Jeyrhan city named after the gentle Imperial Prince Vaer'maor. It is a center of festivals, Tour Racing and luxury trade in Jeyrha. It carries a scar from the Warlord Eras, the first city ever taken by the female warlords, but in the modern era it is known for celebration, racing, and indulgence, the wound long since buried under color and noise.

Riukxothe quiet refuge

Riukxo is as close to safe as the planet gets for raising a family without living under Karesh's rigid laws. Almost no contractor presence, no industry, no relays of its own, and, by every account, boring, and that boredom is the entire appeal. Ordinary domestic life rendered as a luxury, for the few who want exactly that and nothing more.