Sky Hammers

The Sky Hammers are an elite unit in the Geban Empire's military structure, established during the Era of Imperial Conquest as part of The Emperor’s Wrath for airborne assaults and rapid dominance, focusing on shock troops via airships to break enemy lines and secure air superiority.

Key characteristics include heavy aerial bombardment and siege tactics using airships for swift conquests in campaigns like Thazvaar, known for overwhelming logistics in major offensives but declining early due to unsustainable costs and piracy vulnerabilities.

Post-Era of Fracture, the unit fragmented as air assets were destroyed in civil wars. In the Era of Shadow Rule, remnants supported relay infrastructure with air and sea elements for covert protection. During the Warlord Eras, its tactics were co-opted by rogue factions for psychological warfare. In the modern era, no formal unit exists; legacies persist in fragmented aerial warfare and Engineered destroyer classes under Shadow Rule.

Flight Doctrine

Low altitude, high speed. Hug ground or sea to stay below sensors and horizons; use ridgelines and wave troughs to cut line-of-sight. By the time watchers see you, you are already crossing their arcs. Batteries cannot traverse or range-find fast enough; locks drop in clutter; return fire lags behind. On land the terrain masks you. At sea the curvature and sea-skimming do the same. Against slower airships this profile is brutal for ground crews: targets appear, flash through the window, and are gone before a coordinated volley can land.