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Engineered – Vesselborn Codex

The Engineered

The Engineered are biologically enhanced humans from the planet Geba, originally created by Prince Varethis’Daer Venar during the Era of Late Conquest to extend humanity’s survival into extreme, unconquered regions—stratospheric peaks, subsurface corridors, equatorial jungles, and polar ranges—where natural biology fails. Rooted in Frost Sentinel DNA, they possess superhuman resilience, strength, and adaptability, enabling them to thrive in Geba’s diverse and extreme environments, from stratospheric peaks to uninhabitable terrains.

They can naturally reproduce or be artificially created, though artificial creation is extremely rare in the modern era, with hybrids between Engineered and natural-born humans dominating their population; the planet’s skewed gender ratio has never affected their reproduction. Highly adaptable to surrounding cultures, they adopt local traditions such as the Jeyrhan focus on bio-engineering and festivals, the Berinese maritime independence, or the Kelan emphasis on survival, except for Scout and Destroyer classes, who prefer isolation. This cultural adaptability allows most Engineered to integrate seamlessly into imperial society while embodying its values of resilience and purpose.

Their specialized traits may lead to challenges like impulsivity or mental strain, which can be supported in non-combat settings to fully leverage their capabilities as equals. They are universally banned from competing in competitions that measure physical skill and capability, such as the Yuvaar Hunting Games.

For information of individual Engineered classes, see Humanoid Codex: https://codex.vesselborn.com/codex.php?category=creatures

About Vesselborn

Vesselborn is the story of Geba — a world that has carried an empire for six thousand years.

It begins with Vaer’karesh, who unites five nations into the first empire and fixes a common language and law. Across the ages, the empire fights and finally breaks Thazvaar, welcomes Jeyrha through engineering and diplomacy, and liberates Berinu by choice. In Ngorrhal, the people of the mountain passes lose their ancestral name and are permanently renamed the Frost Sentinels, whose strength helps secure imperial rule. The Haavu cannon systems cement that dominance.

At its height, the empire spans continents and raises relay towers that bind cities, coasts, and passes into one network. Assassinations and civil wars follow — the Fracture — but the answer is not a vacuum. The Shadow Rule forms from imperial networks and manufactures peace, ending the warlord broadcasts and taking the world back from collapse. They are the empire made quiet: continuity without ceremony.

Today, the Shadow Rulers still govern from the background while the Energy Wars — covert struggles over power grids and relays in uncivilized regions — decide who controls energy, transport, and culture.

Stories range from relay-field defenses and inland recoveries to city governance and frontier resettlement; from rail lines and air programs that stitch regions together to festivals and work crews where culture and politics collide; from Frost Sentinel memory to families choosing the safety of hub clearings or the risk beyond the grid.

This is Geba.
It began in silence.
It has not yet ended.