Brena Propulsion Designs is an industrial entity operating in unreachable inland Thazvaar in the modern era, tied to criminal syndicates emerging post-Warlord Eras as a subsidiary of the Jerhit Syndicate. It produces compact propulsion and pursuit technology including jetpack suits and micro-cannons used by elites and criminals across relay-fractured regions.
Origins
The company was founded by Brena Jerhit, matriarch of the Jerhit Syndicate and descendant of the Thazvaari warlord Brennen Jerhit. Her inland dominion, inherited through a web of raids and underworld alliances, allowed the syndicate to grow untouched by imperial reach. Brena centralized control of propulsion tech, funding anti-rule operations and music acts through aggressive raids, kidnapping of Berinese engineers, and ransom-for-innovation schemes.
Operations and Cultural Reach
The firm’s most visible exports are compact jet systems and high-velocity pursuit gear sold to private clients and cartel forces. Its profits fuel syndicate-sponsored music festivals, particularly in genres like Rebelcore and Conwave, which glorify piracy, private ownership, and opposition to imperial and Shadow Rule structures. These unregulated events often feature kidnapped performers under syndicate contract, with Jerhit claiming revenue unless acts are syndicate-born.
Universally reviled by industrial houses and imperial loyalists, Brena Propulsion Designs survives through hidden hubs and private relays, where smuggled parts and untaxed profits circulate freely. It is a cultural parasite that thrives where law has collapsed—its designs both admired and feared for their ruthless utility.
Vesselborn is the story of Geba — a world that has carried an empire for six thousand years.
It begins with Vaer’karesh, who unites five nations into the first empire and fixes a common language and law. Across the ages, the empire fights and finally breaks Thazvaar, welcomes Jeyrha through engineering and diplomacy, and liberates Berinu by choice. In Ngorrhal, the people of the mountain passes lose their ancestral name and are permanently renamed the Frost Sentinels, whose strength helps secure imperial rule. The Haavu cannon systems cement that dominance.
At its height, the empire spans continents and raises relay towers that bind cities, coasts, and passes into one network. Assassinations and civil wars follow — the Fracture — but the answer is not a vacuum. The Shadow Rule forms from imperial networks and manufactures peace, ending the warlord broadcasts and taking the world back from collapse. They are the empire made quiet: continuity without ceremony.
Today, the Shadow Rulers still govern from the background while the Energy Wars — covert struggles over power grids and relays in uncivilized regions — decide who controls energy, transport, and culture.
Stories range from relay-field defenses and inland recoveries to city governance and frontier resettlement; from rail lines and air programs that stitch regions together to festivals and work crews where culture and politics collide; from Frost Sentinel memory to families choosing the safety of hub clearings or the risk beyond the grid.
This is Geba. It began in silence. It has not yet ended.